Q1 |
13 marks |
Terminal velocity - cyclist |
Q2 |
12 marks |
Terminal velocity - laboratory experiment |
Q3 |
5 marks |
Speed of sound using a cricket ball |
Q4 |
9 marks |
Stone down a well - equations of motion |
Q5 |
8 marks |
Bouncing ball - motion - graph |
Q6 |
8 marks |
See-saw |
Q7 |
8 marks |
Train journey |
Q8 |
11 marks |
Free body diagrams and resolving vectors |
Q9 |
10 marks |
Stopping distances - reaction time |
Q10 |
11 marks |
Experiment - pulling an object up a ramp |
Q11 |
4 marks |
Sprinter - acceleration |
Q12 |
13 marks |
Stopping distances - experiment - thinking distance |
Q13 |
10 marks |
Water slide at a theme park (higher level question) |
Q14 |
6 marks |
Dynamics - interpreting a running race data |
Q15 |
8 marks |
Sprinter from starting blocks |
Q16 |
15 marks |
Model car |
Q17 |
12 marks |
Skydiver |
Q18 |
12 marks |
Contact forces |
Q19 |
8 marks |
Jetpack on water |
Q20 |
9 marks |
Water slide at a theme park (foundation level question) |
Q21 |
12 marks |
Toy rocket launch |
Q22 |
16 marks |
An aircraft - scalar/vector, work done, acceleration |
Q23 |
14 marks |
Experiment with a trolley |
Q24 |
12 marks |
Sudden braking of a car |
Q25 |
10 marks |
Stopping distance - braking distance - reaction time |
Q26 |
6 marks |
Newton's laws of motion |
Q27 |
18 marks |
Travelling on a bicycle - includes moments and graph interpretation |
Q28 |
12 marks |
Force needed to push an object up a ramp |
Q29 |
16 marks |
Thinking distance and stopping distance |
|
13 marks |
Electric car |
Q31 |
13 marks |
Reaction time and velocity vs speed |
Q32 |
12 marks |
Terminal velocity of hailstones |